DUNGEONS AND DRAGONS VERSION 3.5

PRESTIGE CLASSES

CONSTRUCT HUNTER
Hit Die: d10

Requirements
Base Attack: +6
Skills: Knowledge (constructs) 4 ranks, Listen 3 ranks, Spot 3 ranks
Feats: Skill Focus (knowledge: constructs), Dodge, Weapon Focus (chosen weapon)
Special: The character must have survived an attack from a construct with the constructed being destroyed at the end of that enounter
Class Skills
The construct hunter's class skills (and key ability for each skill) are Climb (Str), Craft (Int), Gather Information (Cha), Jump (Str), Knowledge (constructs) (Int), Listen (Wis), Profession (Wis), and Spot (Wis)
Skill Points at Each Level: 2 + Int modifier

Table: The Construct Hunter
Level	Base Att	Fort	Ref	Will	Special
1	+1	+0	+2	+2	Construct knowledge
2	+2	+0	+3	+3	
3	+3	+1	+3	+3	Lessen damage reduction
4	+4	+1	+4	+4	
5	+5	+1	+4	+4	Increased defense
6	+6	+2	+5	+5	Ignore damage reduction
7	+7	+2	+5	+5	
8	+8	+2	+6	+6	Critical strikes
9	+9	+3	+6	+6	
10	+10	+3	+7	+7	Immunities

Class Features
All of the following are Class Features of the construct hunter prestige class
Weapon and Armor Proficiency: Construct hunters gain no proficiency with any weapon or armor
Construct Knowledge: Because of the knowledge training of the construct hunter, he may make a Knowledge (constructs) check (DC 15) to instantly recognize what type of construct it is.  With a Knowledge (constructs) check (DC 25), the construct hunter not only knows what type it is but it's special properties, abilities, and weaknesses (if any)
Lessen Damage Reduction (Su): At 3rd level, the construct hunter gains the ability to partially ignore some of a construct's damage reduction.  This ability lowers the damage reduction of the construct to half it's normal damage reduction, rounded up.  (Ex: A 3rd level construct hunter attacks a flesh golem.  When damage is dealt, the damage reduction for the flesh golem is only 3/adamantine instead of it's normal 5/adamantine)
Increases Defense (Ex): Due to the battles the construct hunter has against his foe, he gains a bonus to his Armor Class, at 5th level, when in combat with constructs.  This competence bonus is equal to half of the construct hunter's class levels.  This can only be applied when in combat with constructs
Ignore Damage Reduction (Su): At 6th level, the construct hunter has the ability to completely ignore the damage reduction of any construct that he is in battle with.  This ability does not work on any nonconstructs
Critical Strikes (Ex): When the construct hunter, of 8th level or higher, makes a critical hit on a construct, they deal critical damage (Normally, constructs are immune to critical hits and do not take critical damage)
Immunities (Su): The construct hunter of 10th level and higher has become immune to the special abilities of the constructs (such as the clay golem's cursed wounds ability, or the iron golem's breath weapon, or the stone golem's slow ability)